Created for my creature design class with Nick Pill. We were asked to create a new bounty hunter character for the Mandalorian TV show. The biggest challenge was creating all the textures and colors in Zbrush as I am used to using Substance Painter
Keyshot Render
BPR Render
Inital Idea Generation
Three of the block outs were chosen and given bodies
Three of the block outs were chosen and given bodies
Three of the block outs were chosen and given bodies
I decided to continue to develop this creature due to his interesting shapes and pudgy design